Magikill - Week 1


This week was the first week of development so I did quite a bit this week.

Major Updates:

  • Made the main menu.
  • Added very basic generation.
  • Added coin, Mana, and health systems.
  • Added two unique enemies.
  • Made temporary tileset for the first floor.

Minor updates:

  • Added splash text for the menu.
  • Made a TOP SECRET concept for the first boss.

Summary:

I was hoping to get more done but this is good for now, I hope that you will enjoy the game as it is for now. Also sorry about the bad video, I will fix it when I can.

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